Minecraft Bedrock 1.21.130.27 beta and preview patch notes 

Minecraft Bedrock 1.21.130.27 beta and preview patch notes
Minecraft Bedrock 1.21.130.27 patch notes (Image via Mojang)

Minecraft has released a new beta and preview version for Bedrock Edition, featuring fixes and changes for upcoming features of the Mounts of Mayhem game drop. Minecraft Bedrock 1.21.130.27 adds improvements to camel husks, nautiluses, spears, zombie horses, and so on.

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Some of the notable fixes and changes in Minecraft Bedrock 1.21.130.27 include parched's base damage nerf, zombie husks riding camel husks now have a 50% chance to drop a rabbit’s foot, the Unbreaking enchantment now works properly on spears, a symmetrical zombie horse design, and a new splash text message to celebrate YouTuber KurtJMac’s journey to the Far Lands.

Read the complete Minecraft Bedrock 1.21.130.27 changelog below to find out about everything changed and fixed in the latest beta and preview.

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Minecraft Bedrock 1.21.130.27 patch notes

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Features and Bug Fixes

Mounts of Mayhem

Breath of the Nautilus

  • Breath of the Nautilus buff effect no longer stops air from replenishing when a player is out of water
  • Breath of the Nautilus buff effect no longer stops air from replenishing when a player with the Water Breathing effect is riding a Nautilus
  • Breath of the Nautilus buff effect no longer stops air from replenishing when a entity is submerged in lava
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Camel Husk

  • Zombie Husks that spawn riding a Camel Husk now have a 50% chance of dropping a Rabbit Foot
  • The Camel Husk can no longer be leashed while being ridden by a hostile mob
  • The Camel Husk can no longer enter a panicked state while it is being ridden
  • Looting enchantment now correctly works on Camel Husks
  • Camel Husks no longer pull in Husks and Parched as passengers after they have been dismounted (MCPE-230284)
  • Camel Husk now has the correct spawn category, matching Java (MCPE-230851)
  • Camel Husk now has the correct sounds for Camel Husk sit, Camel Husk stand and Camel Husk dash (MCPE-230845)
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Coral Zombie Nautilus

  • Coral Zombie Nautilus now actually replaces the normal Zombie Nautilus in Warm Oceans

Nautilus

  • Reduced clipping between the Nautilus's head and shell
  • Nautilus' Hurt sound outside of water is no longer replaced by the Player Hurt sound
  • Nautilus can now spawn in Peaceful difficulty (MCPE-230064)
  • A Nautilus can now only spawn between Y-Level 38 and 58 (MCPE-230074)

Parched

  • Parched now deals a base damage amount of 1 heart instead of 1.5, matching Java
  • Parched now has the same vertical offsets in vehicles as other Skeleton variants
  • The Parched's geometry has been tweaked to fix some visual bugs
  • Parched now have a chance of spawning riding Spiders and Cave Spiders in deserts, instead of regular Skeletons (MCPE-230231)
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Sounds

  • Fixed unsaddle sound not playing for the Nautilus and the Zombie Nautilus (MCPE-229446)
  • Fixed armor equip sound not playing for the Zombie Nautilus (MCPE-229446)
  • Fixed armor unequip sound not playing for the Zombie Nautilus (MCPE-229446)
  • Added custom Saddle sound for the Nautilus and the Zombie Nautilus

Spear

  • Piglins now correctly hold Spears in their left hand while inspecting them (MCPE-229490)
  • Fixed the Unbreaking enchantment not working on Spears (MCPE-229499)
  • Fixed merging enchanted Spears on the Anvil not working (MCPE-229778)
  • Spear use sound no longer has a chance of playing twice (MCPE-229442)
  • Increased the angle at which the Spear is rotated around its axis when jabbing or during the later stages of charging (MCPE-229439)
  • The shaking of a Zombie's arms when holding a Spear is now mirrored, matching Java Edition (MCPE-229863)
  • Zombie Villagers can now pick up and use Spears
  • Piglins will now be able to pick up and use all Spears with the same priority as Swords of the same tier
  • Spears now play hit sounds and trigger attack animations when charging at Armor Stands
  • Enchantment effects are once again applied only when the player’s and target’s speeds are sufficient for the spear to deal damage
  • Spears now correctly attack in the tapped direction when jabbing with touch controls
  • Spears no longer prevent interaction with blocks when using touch controls (MCPE-229888)
  • Spear attack range is now correctly applied, providing an effective maximum reach of 4.5 blocks (MCPE-229475)
  • Spear attack range is now increased by 3 blocks in Creative Mode, matching the behavior of other weapons
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Zombie Horse

  • Zombie Horse head texture is now symmetrical
  • Zombie Horses will no longer panic from fire tick damage as that would cause them to sometimes move back into sunlight which set them on fire to begin with
  • They will still panic from being set ablaze
  • Reduced the range of speed the Zombie Horse can spawn with
  • Zombie Horse Saddle textures now match other Horse Saddles

Zombie Nautilus

  • Reduced clipping between the Zombie Nautilus's head and shell
  • Zombie Nautilus' Hurt Sound outside of water is no longer replaced by the Player Hurt Sound
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Blocks

  • Hanging roots can now be waterlogged (MCPE-128957)

Gameplay

  • Custom items tagged with minecraft::is_shovel now build paths on all blocks the Shovel does
  • Hoppers can no longer stack multiple bottles in one slot inside a Brewing Stand (MCPE-228374)
  • Fixed clipping in the third-person swimming animation (MCPE-229452)

General

  • Lime Dye no longer awards the "You Need a Mint" achievement
  • Copper tools can now award the "MOAR tools" achievement when crafted
  • Fixed an issue where signing in at the exact wrong time would make many online features unable to load for 5 minutes
  • Added splash text "One does not simply walk to the Far Lands"
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Developer's Note: This statement was proven false on October 4, 2025.

Graphical

  • Fixed Mooshroom's mushrooms and armor on mobs not being affected by "Enable Dithering" setting (MCPE-228281) (MCPE-228296)
  • Fixed a regression where Torches and Lanterns weren't emitting point lights in raytracing-enabled worlds

Input

  • Fixed an issue where Xbox controllers connected to ROG Xbox Ally did not work while built-in controller was active (MCPE-184251) (MCPE-180470)
  • Fixed a bug on Windows where the mouse cursor moved in the background during gameplay (MCPE-230832)
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Items

  • Spawn Eggs are now sorted thematically in the Creative Inventory, according to the following categories:
  • Overworld
  • Farm Animals
  • Mounts
  • Pets
  • Wild Animals
  • Aquatic
  • Miscellaneous
  • Golems
  • Villagers
  • Undead
  • Spiders
  • Monsters
  • Illagers
  • Nether
  • The End
  • Tools and weapons now lose durability when used to attack Armor Stands, just like they do when damaging other entities such as Minecarts, Paintings, Boats, or Leash Knots

Mobs

  • It is no longer possible for two mobs to mount each other simultaneously

Realms

  • Navigate players back to either the start screen or the settings screen when they confirm the message about not being able to connect to a network
  • Present players with the option to play using mobile data or to change their game settings if mobile data is disabled when attempting to join a newly purchased Realm
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Text Input

  • Fixed IME input when application lost and regained focus (switching from the app and back while editing)

User Interface

  • Fixed a crash when using hotbar hotkeys while hovering over the Stonecutter preview interface (MCPE-230558)
  • Open windows such as inventory, trading, or chat, will now close when you are hurt by a mob
  • Windows will not close repeatedly if you are attacked multiple times in quick succession

Vanilla Parity

  • Crimson Roots and Crimson Fungus now generate in the Warped Forest biome (MCPE-83616)
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Apart from these, there are several technical changes and features in Minecraft Bedrock 1.21.130.27. If you are interested in the technical side of Bedrock Edition, here’s a link to the official changelog.

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Edited by Manish Kumar Choudhary
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